![]() ![]() ![]() He'll charge at you and punch the wall, knocking you down. This armour is weak to the Parasitic Bomb and Tornado Fang. If Vile is still alive, Volt Kurageil won't be there, and instead, Vile will be waiting in the room beyond in a new Ride Armor. Especially if you have the Beam Saber, which can blow more than half of his life bar away in one hit. This is significantly easier than the fight with Vile. It throws the end parts of its tentacles like boomerangs. The boss shoots homing torpedoes and attacks with its tentacles. It's weak to Frost Shield and Triad Thunder. If you destroyed Vile, you'll have to fight this thing. When you reach the top, head through the boss door and let yourself heal as needed. Go up using the Escanails, jumping back and forth between them as needed. Destroy their shells and you'll be able to ride the remaining rods as these guys slowly climb these spiked walls that will definitely kill you if you touch them. These things are mostly just here to act as platforms. Pretty great, right? Head right and up, and right more. Head right and try your new weapon on the Victoroid. Unlike the Gold Chip, the Beam Saber can be saved with a password. The only problem is that you can't use it on a wall. The final one will be a swipe from the Beam Saber, which is very powerful and sends out a projectile so it looks like X is actually better at using it than Zero was anyway. Charge to a green glow, then fire your two regular charged shots. This adds another level of charged shot on top of the several you already have. X will teleport in and Zero will retreat for repairs, leaving his Beam Saber with X. Zero will be badly damaged, because that's kind of Zero's thing. The boss will slowly float over to Zero, who won't even try to move, and explode. If you're playing as Zero like you should be, one swipe with your Beam Saber and one charged shot will be enough to bring him down. He can grab on to your character and severely damage them if you don't shake free. His colour changes depending on which floor. This miniboss just won't appear if Vile is alive. Switch to Zero before heading through the door. If he's dead, you can murder Zero and steal his sword now! I mean, really, right? If you fight this next miniboss as X, nothing particularly special will happen, but if you beat him as Zero, stuff happens, and now you know this, meaning you get to decide of Zero lives or dies. Skip this whole part, including the boss, all the way down to the section about the Escanail, if Vile is alive. Climb out of the water or not water and, if Vile is dead, don't go into the boss door. If there's no water, use the Hawk Ride Armor, or just no Ride Armor at all. If your Ride Armor is about to fall into a hole, jump out of it. In that case, summon the Frog Ride Armor. Keep going right and you'll find a Ride Armor platform. Head right and up past the Victoroids and Caterkillers, (or more generic enemies, most notably including Hamma Hammas, if Vile is alive) then right past more Victoroids (or not). Do enough damage and his enhancements will be destroyed, leaving just a regular old Victoroid with a new coat of paint. He shoots faster, and can shoot a flurry of lasers and bombs. ![]() This is a more powerful version of the Victoroid. Head right to find a new enemy if Vile is dead. The enemies you fight here will be different depending on if Vile is alive or dead after your fight with him. Mega Man X3 Guide > Walkthrough > Doppler Stage 2
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