![]() Skillshot Score Bonus - perform skill shots (when you fire a ball off with either the right analogue/, use less than 100% power (different per table, Paranormal was about 60%) and try and get the ball to go another route. Multiball Score Bonus - activate multiballs (different per table). (you can select two of these but you can level all of them up without them being active.)īumper Score Bonus - levels up as your ball hits bumpers. Si.oly pausing and restarting won't work, because you lose the progress you've gained towards the next level up." "I'd like to add that you can easily grind the wizard powers by holding Y before you ever launch the ball, quit the game, and restart (choose not to continue your save) and do it again. When you start you'll only be able to register one use per game but as you level up you'll be able to get multiple uses per game. To level these three up you have to hold when on a table for a good second to register that they have been used. Rewind (initially unlocks after reaching five stars in Survival challenge). ![]() Score Boost (initially unlocks after reaching five stars in 5 minute challenge). Slow Motion (initially unlocks after reaching five stars in 1 ball challenge). ![]() (You have to select each power individually to level them up. I unlocked it with the Paranormal table and it only has eight upgrades available. Not ever table has all nine Wizard powers/Passive Upgrades but it doesn't matter with this achievement. There are nine Wizard powers/Passive Upgrades that you have to level up to lvl 10 on one individual table.
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